07.03
Wager Big and Gain A Bit playing Craps
If you commit to using this scheme you must have a very large amount of money and superior discipline to walk away when you generate a tiny win. For the purposes of this article, a figurative buy in of two thousand dollars is used.
The Horn Bet numbers are surely not considered the "successful way to wager" and the horn bet itself carries a house advantage well over twelve percent.
All you are betting is $5 on the pass line and a single number from the horn. It does not matter whether it’s a "craps" or "yo" as long as you gamble it consistently. The Yo is more dominant with players using this scheme for apparent reasons.
Buy in for $2,000 when you sit down at the table however only put five dollars on the passline and one dollar on either the two, 3, 11, or twelve. If it wins, fantastic, if it does not win press to two dollars. If it does not win again, press to four dollars and continue on to eight dollars, then to sixteen dollars and following that add a $1.00 every time. Each time you don’t win, bet the previous bet plus another dollar.
Using this scheme, if for example after fifteen tosses, the number you selected (11) has not been tosses, you likely should walk away. However, this is what possibly could develop.
On the tenth toss, you have a sum total of one hundred and twenty six dollars in the game and the YO finally hits, you amass $315 with a take of $189. Now is a great time to march away as it is higher than what you joined the table with.
If the YO doesn’t hit until the twentieth toss, you will have a complete bet of $391 and seeing as current wager is at $31, you gain $465 with your gain of $74.
As you can see, employing this system with only a one dollar "press," your profit margin becomes smaller the more you play on without winning. That is why you should go away once you have won or you must bet a "full press" again and then continue on with the one dollar mark up with each hand.
Crunch some numbers at home before you try this so you are very accomplished at when this scheme becomes a non-winning adventure instead of a winning one.